SP Petitions

When you arrive at game, make sure you have a printed copy of your character sheet - failure to do so will result in gaining no SP for the game!

 

This is a checklist of all the steps necessary to get your SP, so please review this checklist closely with your e-mail before sending a Petition.

  • SP Petitions are done by e-mail only.

  • The subject line of the e-mail must read “Your First Name - Your Character Name - Date Of Game”. For example, one would read “Mikaela - Maddie Delgado - 5/6/16”. 

  • SP petitions are sent as individual e-mails, not as replies to other e-mails.

  • The e-mail should have your current character attached in whatever digital format is best for you. The filename must read “Your Character Name - Date Of Game”. Just sent us your character? Send it anyway. Nothing changed? Send it anyway.

  • The body of your e-mail should just contain any notable actions your character took that a GM or Staff may not have seen.

  • SP Petitions must be sent by the Saturday following the game in question, or no SP will be awarded to you.

Every game that a player PCs, they will probably be awarded some Skill Points. Skill Points are then used to improve your character. Here is how that works!

If you attend on a one-day pass:

  • You receive between +0 and +3 SP for the quality of your costuming. +0 SP for no costume up to +3 SP for full costume.

  • You receive between +3 and +5 SP for the quality of your roleplaying and the degree to which you progressed your faction's in-game goals. +3 SP just for showing up to +5 SP for roleplaying consistently well and kicking ass.

If you attend on a Full Weekend pass:

  • You receive between +0 and +5 SP for the quality of your costuming. +0 SP for no costume and up to +5 SP for full costume.

  • You receive between +5 and +15 SP for the quality of your roleplaying and the degree to which you progressed your faction's in-game goals. +5 SP just for showing up to +15 SP for roleplaying consistently well and kicking ass.

If you attend on a Trial-By-Fire pass:

  • You receive between +0 and +10 SP for the quality of your costuming. +0 SP for no costume and up to +10 SP for full costume all weekend.

  • You receive between +10 and +20 SP for the quality of your roleplaying and the degree to which you progressed your faction's in-game goals. +10 SP just for showing up to +20 SP for roleplaying consistently well and kicking ass.

  • You receive +1 to one of your lowest Attributes.

SP Penalties & Awards

We like people to show up on time. When people are late, everyone might have to wait around until we have enough people that we can start, which sucks for everyone, because everyone paid for their time at the game. We like when people volunteer for nice big chunks of NPCing time, because it helps the game go more smoothly. (If your PC dies, you will be expected to help NPC for the rest of the game day.)

  • If you are attending for only one day, there is a -1 SP penalty for every hour or significant part thereof that you are late (you must arrive by 6:00PM on Friday or by 10:00AM on Saturday depending on which day you're attending). These penalties can reduce your SP award to 0.

  • If you are attending for the full weekend, there is a -2 SP penalty for every hour or significant part thereof that you are late or absent from the game site without a legitimate reason (you must arrive by 6:00PM on Friday). These penalties can reduce your SP award to 0.

  • Non-Staff players attending on a One-Day Pass receive +2 SP for every full four hour schedule block that they spend NPCing. Non-Staff players attending a Full Weekend receive +1 SP for every full four hour schedule block that they spend NPCing. (Players that are NPCing weekend get NPC SP at the latter rate.)

As characters become more experienced and powerful, it becomes harder for them to gain more experience and power. This is in part a reflection of verisimilitude - the closer you get to being the best in the world, the harder it is to find room to improve - and in part a balancing factor: unlike other LARPs, new characters are meant to at least stand a chance against well-established characters, even when the latter has "been around forever".

SP Caps

  • For every 20 SP your PC has over 100, you receive -1 to the Base Max SP cap at each game you attend (Roleplaying/Goals SP).

  • By the time your PC has 200 SP, you no longer receive Roleplaying/Goals SP for attending games on a One-Day Pass, only Costume and NPC SP.

  • For every 10 SP you have over 250, you receive -1 to the Base Max SP cap at each game you attend (Roleplaying/Goals SP). This replaces the cap reduction for the first bullet point. Confused about the math?

120-139 SP: -1 Cap
140-159 SP: -2 Cap
160-179 SP: -3 Cap
180-199 SP: -4 Cap
200+ SP: No Base SP for One-Day Pass.
200-219 SP: -5 Cap
220-239 SP: -6 Cap
240-259 SP: -7 Cap
260-269 SP: -8 Cap
270-279 SP: -9 Cap
280-289 SP: -10 Cap
291-299 SP: -11 Cap
300+ SP: No Base SP

  • By the time your PC has 300 SP, you no longer receive Roleplaying/Goals SP period, only Costume and NPC SP.