System Reference Document

SPECIAL (DERIVED) ATTRIBUTES 

Besides the Main Attributes, there are several more Special Attributes that are derived from them. 

Health: Measures how much punishment a character can take before they’re down for the count.

{Knockout Threshold}Determines when a character will lose consciousness from pain/shock.

{Death Threshold}: The final word on what is or isn’t survivable for the character.

Defense: Measures how hard the character is to hit in combat.

Initiative: Determines the order in which the characters act in combat. 

Special Attribute

Formula To Determine

Health

Strength × 6

Knockout Threshold

10 - Will

Death Threshold

0 - Strength

Defense

3 + Wits

Initiative

(Speed × 2) + 2d6