System Reference Document

AUTOMATICS 

These weapons are used with the Automatics Combat Skill. These weapons cannot be used one handed unless otherwise indicated. 

Weapon

Damage

Rate of Fire

Capacity (Type)

Notes

Picks

Price

Machine Pistol (i.e. Tec-9) [9mm]

2d6 – 1

SA [FA]

20 [C]

This weapon can be used in one hand. Attacks with this weapon receive a -1 Penalty.

1

$300

Light SMG (i.e. Uzi) [9mm]

2d6

FA

40 [C]

This weapon features a folding stock which, when deployed, reduces Recoil Penalties by 1.

1

$3,000

Burst Pistol (i.e. Beretta 93R ) [9mm Parabellum]

2d6

B

20 [C]

This weapon features a folding stock which, when deployed, reduces Recoil Penalties by 1. This weapon can be used in one hand when the stock is folded and not deployed.

2

$2,400

Soviet Assault Rifle (i.e. AK-47) [7.62x39mm]

3d6 + 3

SA/FA

30 [C]

 –

2

$600

American Assault Rifle (i.e. M4/M16) [5.56 mm]

3d6

SA/B/FA

30 [C]

Attacks made with this weapon are at a +1 Bonus.

2

$3,000

Tactical Light SMG (i.e. HK MP5) [9mm Parabellum]

2d6

SA/B/FA

30 [C]

Attacks made with this weapon are at a +1 Bonus. This weapon features a folding stock which, when deployed, reduces Recoil Penalties by 1.

2

$5,000

Tactical Heavy SMG (i.e. UMP-45) [.45 ACP]

3d6

SA/B/FA

25 [C]

Attacks made with this weapon are at a +1 Bonus. This weapon features a folding stock which, when deployed, reduces Recoil Penalties by 1.

3

$4,400

Personal Defense Weapon (i.e. FN P90) [5.7x28mm]

2d6 + 2 (+10 vs. ranged armor)

SA/B/FA

50 [C]

Attacks made with this weapon are at a +1 Bonus. This weapon overcomes the first 10 points of ranged damage cut from worn armor.

3

$2800

Bullpup Assault Rifle (i.e. FAMAS) [5.56mm]

3d6

SA/B/FA

30 [C]

This weapon comes with a Military Scope.

3

$4,000

High Capacity Assault Rifle (i.e. Steyr Aug) [5.56 mm]

3d6

SA/B/FA

42 [C]

This weapon comes with a Military Scope.

3

$5,000